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I love having a job. I love work that pays well. I love that I mostly enjoy what I do.

However. This week ... Our product goes into beta release next week, which is a short week.
We have been trying all week to make sure every little bit of functionality gets into the system, AND to ensure that it all builds correctly. I was also assigned a bit of nastywork, in addition to my regular build and test automation (and test automation got short shrift this week!) because the Legal guys need to know the specific type, originator, and LICENSE information for every bit of software on the device. This is, like many embedded systems, a Linux. Where exactly everything came from has been deeply obscured by the many people who have touched it on the way.

All this goes into a spreadsheet, which has three pages of stuff I have to care about.
So, my tables-and-maths brains are destroyed, which of course is ENORMOUSLY helpful when I'm trying to play City of Heroes, as they now have this new 'crafting' thing where you have to do spreadsheet style work to figure out what you want to and can use. And many of my favorite heroes or villains have no functioning enhancements because I left them unimproved for a while until this new stuff came along.

So. All that aside. My brain is ALSO going flat in a way that worries me. My ability to key on names has gone to crap. I forget which acronym is which, I forget who is who, and I don't catch on to stuff I should while doing spreadsheets and such because it's all associative memory stuff, and it doesn't QUITE ping hard enough.

I think this means my medication for narcolepsy is not working right again. Last time this happened, Penny warned me about it. This time, I think I just have to be paranoid. I have an appointment with my neurologist in July. I can handle it until then if I don't get worse, but I need to sleep more carefully, and that means no unexpectedly long 10 hour days.

Which is what this week was all about.

(edit: See, here's an example.)

I meant to include: I was at work for 10 hours at least, every day this week. This left me with only 3 hours for Friday, and a meeting at 2pm, so I stayed home and got to work around 1:00pm. And I just got out at 9pm, because there were three retries on a build, and we found and fixed two problems, and I found the source for another bunch of info that had to go into the COO file, which then ate about four hours painstakingly copying it into the right slots, and replicating it.
The fact that I forgot to include that information, which was why I started this post in the first place, is indicative of what's going worng. Blehg.


( 9 comments — Leave a comment )
May. 26th, 2007 05:12 am (UTC)
got to work around 1:00pm

Oh, my, you do have a wonderful job.
May. 26th, 2007 04:05 pm (UTC)
That's only because I couldn't go in earlier due to lack of hours.
I was NEEDED earlier (and I've made sure that my teammates have my phone numbers to fix this in future.)

Actually, yes, our guys are amazingly flexible, for an Intel group. Then again, they started as a different company that Intel purchased and blended with some of its own engineering. This can be very bad or very good. In this case, very good. I like this job a lot. Normally I'd be getting paid for the overhours (though at my same rate) but since Monday is otherwise an unpaid holiday for me, I can slip the extra hours over to next week.
May. 26th, 2007 04:12 pm (UTC)
Sounds like your ability to play with numbers is still pretty sharp. :)
May. 26th, 2007 04:37 pm (UTC)
I actually had some CTS going on last night.

May. 26th, 2007 05:18 am (UTC)
Thandra help with IOs! YAAAAY!


Just ask, and it will be given.
May. 26th, 2007 12:19 pm (UTC)
Blarg, I know how you feel, though I've never had to endure so much of the brain drain as you're going through. Sometimes at work I'd have to work on something that totally killed my thought processes. I'd try to take a break by reading Discover, but of course that also ends up being a kind of brain drain, and didn't help. So instead I played games like Bejeweled, which really help to calm down and rest all those neurons that have been firing like mad all day. Maybe that would help?
May. 26th, 2007 04:08 pm (UTC)
Alas, cannot do that at work, though I do stop and read google news or some other off-topic thing for ten minutes or so when it gets really bad.

The real drag is when the narcolepsy hits - there's certain times of day when I _always_ get extremely sleepy, and Intel does not have facilities for taking a 10 minute nap (which is what I really need).
May. 27th, 2007 02:24 am (UTC)
back at the community
Thanks for not yelling at me. I thought you'd go all, "YOU DON'T KNOW NOTHING! SCRAM!"

I'm still trying to understand the LoSH world. Mind explaining what the Crisis is? Or should I just look it up? (or just flat-out read the series)
May. 28th, 2007 04:59 am (UTC)
Re: back at the community
You can burn a LOT of time on wikipedia if you want, but it will spoil things if you want to find and read the series(es).

Crisis was a sales gimmick in the mid-1980s which came out of DC's envy of Marvel's giant-crossover "Secret Wars."

It consisted of an examination of the 'Multiverse' of DC comics. The editors at the time felt that this concept (which hardly ever came up) was just too confrusting for their new readers.

Note that at the time, both big-name publishers still believed their primary market to be 14 year old boys, although that was profoundly untrue, and that the best way to sell comics was to go after whatever sold the most, most recently. The fact was, their market was primarily ages 17-30, people who had grown up with comics. And, having money and the idea that comics = collectible = make big money by buying lots of comics, a speculation bubble started to grow around this same time, which would finally burst in the early 1990s, after Diamond (one of three distributors) managed to buy out or bankrupt the other two, resulting in a complete monopoly over comics printing and distribution, and with the monopoly, the power to impose punitive rules on comics shops; that plus a huge number of 'junk titles' with 'collectible features' pretty much torpedoed the market, taking with it most privately owned small comics shops.

Anyway. Crisis. Too many earths. Too much hard to think with. Editor at DC cannot brain, has the dumb, decides, "Humongamegacrossover make us rich!! Destroy worlds!! Multiple covers! Mosiac cover! Every character ever written dies!!11! Yay Money!

So, they basically did this giant, massively stupid crossover that reduced them to a single world. And ... it sucked.
But people bought it so they thought it was good.

As a result of Crossover, every series got rebooted. John Byrne got hired to draw hairy-chested Superman with a mullet, and to write his deeply stupid version of Krypton. Superboy never existed, which really messed up the Legion, and they had to invent some profoundly stupid workarounds.

Meanwhile, Legion of Super-Heroes was doing the profoundly cool "Great Darkness" saga, which had elements which crocked the Crisis storyline.
They spent four or so years thrashing about after the Crisis trying to figure out what could possibly be true, and sadly every time it started to make sense and not suck, some newer, more asinine dictum would come down from marketing, e.g. "THERE WAS NEVER A SUPERGIRL! RETCON THAT STAUTE!" Oh, and we're introducing Supergirl next week as a Lex Luthor android. Bleeehuduuuhh!

Anyway. Levitz was replaced by the drektacular Tom and Mary Bierbaum. Somewhere along the way an artist was hired who was incapable of drawing anything that wasn't a television screen size: two panels by three panels per page, exactly, always.
The faces were distorted, the colors ugly, and in general it was so bad that I actually stopped buying it. Realize that I had been buying Legion since I used it to initially lure rubyloot into my dorm room, and we both found it too horrid to read.

Anyway. Eventually, in the early 1990s somewhere, along with the burst of the speculative bubble, they did another megamacrospunktaculacrossover, "Zero Hour", where they completely rebooted the Legion again, and most people who read the Legion community here are thinking of that Legion. It struggled for a while but was starting to get much better, so naturally they had to bring in Mark Waid and Barry Kitson to revamp it. Their Legion was at least different, and kind of fun until it stopped being fun and got "grim-n-gritty".

Their new Legion seems to have been tied in to "Infinite Crisis", the latest big thing, which led to 52 and its successor Countdown ... yes, DC has managed to make the crossover-mania last for more than two years now.
( 9 comments — Leave a comment )


Steve Hutchison

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