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Hey, spider0 ... Take a look at this, it looks awfully like something we wanted to develop, some time back.

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( 6 comments — Leave a comment )
rickj
May. 17th, 2004 06:08 pm (UTC)
There is also NBOS's ScreenMonkey which I used for an e-tabletop game. It's got a couple of features some of my players didn't like, but I liked it a lot. The big win, as far as I'm concerned as that only the GM needs any special software. Everyone else uses a web-browser.
foomf
May. 17th, 2004 09:19 pm (UTC)
Now that's just nifty. Not free though. Free is a very good price.
rickj
May. 18th, 2004 05:50 am (UTC)
Sure. Free is good. But some of the folks I wanted to play with were Mac types, so the system independence was a plus. Also, it wasn't too expen$ive.
spider0
May. 18th, 2004 04:50 pm (UTC)
I looked...
It sure does. Then again, the world has come a long way since that R&C class wherein we tried to invent too many things at once in just one quarter....

The one rickj mentioned also looks pretty slick, I must say. It's good to see that people have been putting forth effort in this area.
foomf
May. 18th, 2004 09:26 pm (UTC)
Re: I looked...
It's interesting to realize that we could have pulled it off if we'd done it in three quarters. Too bad we never had the facilities, nor the experience at organizing projects.

Though, technically, that's what our senior project was supposed to be - a cold dump into the project managment side of things. Too bad they didn't show us HOW to do that.
spider0
May. 19th, 2004 11:41 am (UTC)
Re: I looked...
Heh. Yeah, with more time, given how far we did get.... *sigh*
Water under the bridge and all that.

And, yes, they only taught real project management by accident, when things went wrong with the practicum class and in the senior projects. They expected 'tame' projects which were really managed by the 'customers' (the psych. or chem. departments, mostly, as you probably recall), rather than by the CS students. Feh.
( 6 comments — Leave a comment )